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issue 23 - November/December 2005 - column


QUAKE IV PANO REVIEW
Fullscreen QTVR panoramas of Quake IV.
by Johnny Vaccaro



Take a great game engine and do your best. This seems to be what Raven did with the great DOOM engines.

Six years ago Raven did a masterpiece in the first person shooters: Quake III Arena, establishing a favorite in the world of online shooters.


click here to view site

And now the sequel is Quake IV, using the new graphic features of modern game engine DOOM III. It’s very close to realism, the character models are highly detailed, the textures are great, the scenarios are like being inside a sci-fi movie, but in an active mode, not just as passive viewing.

The first experience you will have is a single player campaign, where you will be Matthew Kane, a space marine who has to combat cybernetic aliens. Well, single player is okay, but see you all in a multiplayer game server...and good fragging to all!

Credits:
Official game site: http://www.quake4game.com/
Developers site: http://www.ravensoft.com/
Publisher site: http://www.activision.com/

Special thanks:
Andrea Stefanoni for stitching and photoshopping




E.mail: johnny[at]vrmag.org

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