juan's aragon360grados tamas varga's panoramic photo books: china beijing tristan shu's vr innovations the eye of nagaur scott haefner's kite vr photography tabb firchau's aerialpans by rc helicopter a conversation with tito dupret about his world heritage tour an incredible xrez production an interview with carel struycken and the groninger museum exhibit kite panorama at sziget 2007 by aldo hoeben some images are more equal then others: sziget 2007 new dimension in aviation sports red bull air race abu dhabi 2007 alpine panoramas highlights of swiss photography panogames next gen screenshots 360 parks panoramas as a tool for education squaring the head of hermann redbull xfighters madrid 2006 place–hampi: stereographic panoramas of vijayanagara, india add some height to your panoramas how to make a quicktime vr in 10 minutes immervision's pure player pro for java shooting panos from a gondola in venice new pano2qtvr software for windows users a very, very large zoomify panorama – 2.5 gigapixels mirror image - reflections on single shot vr by pat st. clair bostjan burger - vr photographer at large an update on world heritage traveler and photographer tito dupret standard & poors awards goes virtual a walk around the moscow kremlin by alexey trusov imediatour jook leung talks panoramas on abc’s ‘ahead of the curve’ interview iqtvra summit in sedona update photokina: sep 28-oct 3 in cologne, germany catch the qtbug tour with dennis biela of lightspeed media smithsonian national air and space museum qtvr project new virtual reality site - fullscreenqtvr.com get inside the mercedes-benz slr mclaren! stitcher 4.0 release - an interview with realviz cto luc robert iqtvra washington dc summit vr news the taj mahal – world wonder on the web iqtvra & vrmag join forces in new alliance the quicktiming duo ideum, exploring new frontiers from escher to cubic vrs www.panoramas.hu wgbh interactive the riviera project the making of the zermatt vrscope one, two, 360
andrew magill's orientation aware camera allows to paint vr worldpanoramastock.com's innovative policy pangeavr for iphone by brian greenstone's pangeasoft multimedia postcard - a janus multimedia creation when design meets vr: panoramalampe panobrella when vr meets an umbrella krpano the multiresolution panorama flash player henning kramer of x60 about the mk panomachine kaidan's quick pan professional tutorial tools you can use - software autopano pro - just another stitcher ? hardly! using enfuse for night photography the flash panorama player revolution kolor autopano pro - an interview with alexandre jenny review of nodal ninja nn3 and preview of the new nn5 advanced panoramic stitching - a reasoned approach tools you can use: software hydra on location: georgia arounder shoot immervision releases the pure starter toolkit immervision - a company with vision spi-v 1.3 update, one year later tutorial - greenscreen object movie resizable cylindrical panorama flash viewer realviz® announces us digital panorama tour an interview with 360 precision founders: matthew rogers and stuart milne cgibackgrounds provides new venue for vr photographers brian greenstone releases pangeavr 1.0.1 vr based print ad campaign huge printed panorama of the duomo at b.i.t. in milan panoramic photography and image based modeling dvds by greg downing interactive panoramas book by corinna jacobs pleinpot - fullscreen panoramas to web pages made easy new karline rodeon pro vr head realviz releases stitcher express aldo hoeben’s spi-v engine panoscan announces new mk-3 panoramic camera system new kiwi tripod head from kaidan new panorama book featuring laurent thion and gilles vidal vrway partners with multimedia san paolo vrway partners with music label motette ursina for arounder milan case study: production of arounder milan peace river studio's pixorb surveyor catch the qtbug tour with dennis biela of lightspeed media production of the voice commentary for arounder milan the milan duomo cathedral choir and chapel master claudio riva karline rodeon vr head sound bytes - why sound? zoomifyer for flash – free software until end of march peace river studio's pixorb tripod head lens types supported by realviz stitcher using full-frame fisheye images with stitcher™ multinode qtvr tour with embedded flash navigation new software - convert cubic panoramas into video new autostitch panorama software getting viewers to pay for vr content - why not? paying for virtual tours – armchair travel’s experience with micropayments ambient sound for a specific vr ambient sound for city vr tours viewpoint, the new kodak professional pro 14n digital camera high dynamic range imaging, panoscan & spheron case study, tribunal plaza, nice photoshop 7 camera raw format/jpeg 2000 plug-in a new spin on flash object vr parma project: case study 2 parma baptistery and duomo shoot: case study vrscope the wide screen desktop movie
viewat dot org reaches 1500 vr's ! viewat dot org reaches 1500 vr's ! photokina 2008 cologne and ivrpa contests 2008 panotools meeting prague jeffrey martin's 360cities viewat org a 360 international project google sponsors the development of open source panorama making software jook leung's 360 degrees workshop in maine 2007 panotools meeting in lucerne switzerland 2007 ivrpa conference in berkeley vr community announcements get pumped for sziget 2006 world wide panorama event - gardens arounder launches a blog as it expands through europe 2006 vr summit in lisbon borders - the march 2006 world wide panorama event world wide panorama - the best of 2005 energy, a world wide panorama event 2005 summit in savannah pic du midi solar eclipse and digital imaging conference call for images for iapp international print exhibit overview of august 2005 panotools meeting in venice ivrpa summit in savannah september 26th - 30th panorama tools photography workshop, venice, august 4-7, 2005 the international association of panoramic photographers (iapp) spin control for novice qtvr users celebrate 2005 new year's events across the globe world wide panorama -sanctuary new world wide panorama event - sanctuary 360 days with mickael therer summit in sedona kicks off bridges - a world wide panorama panorama photography workshop, stuttgart, germany, july 9-11,2004 iqtvra summit in sedona, oct 25-29, 2004 new world wide panorama shoot - june 19-20-21, 2004 panorama seminar in venice, italy an interview with world wide panorama organizers mini virtual tour of boston world wide panorama - a day in the life of 180 photographers inside a wind tunnel: onera's s1ch march 2oth spring equinox , join the worldwide qtvr event an interview with peace river studios world heritage benrath castle in düsseldorf, underwater vr news special discounts on popular photography & stitching products holiday panoramas iqtvra washington dc summit
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IDEUM, EXPLORING NEW FRONTIERS
by Michelle Bienias



Jim Spadaccini is the founder and co-owner of Ideum, a design and consulting firm that develops multimedia-rich educational web sites. Ideum specializes in providing media services to museums, educational institutions, nonprofit organizations, and socially responsible companies. Some recent clients include the European Commission, NASA, Questacon, The Tech Museum of Innovation, Apple Computer, and the Exploratorium.

Prior to founding Ideum, Jim was the Director of Interactive Media at the Exploratorium in San Francisco, where he was the lead designer, major contributor and manager of the three-time Webby Award-winning web site. For his work at the Exploratorium, Jim received a Smithsonian Computerworld Award and an Association of Science and Technology Centers Award for Innovation.

Jim has also worked with Apple Computer, where he authored a book, created multimedia titles for CD-ROMs and developed a number of web-based tutorials. Jim (a very busy guy) is also a multimedia instructor at San Francisco State University.


Exploratorium, online since 1993, was very forward thinking in its use of technology to create ‘real’ experiences rather than ‘virtual exhibits’ for its audience. Can you tell us about some of your most successful technological implementations?

When I came to the Exploratorium in 1995, Ron Hipschman, the Exploratorium’s Webmaster had already developed a couple of online exhibits. So there was already this view that this new “online space” was essentially “floor space.” The Exploratorium has a deep tradition of experimentation and this was then applied to the Web.

With that already established, it gave those of us who followed, a great deal of freedom. So when you ask what was the most successful technological implementation, in a sense it depends on how you judge success. I think early on we learned as much from our failures, as we did from our successes.

In the broadest sense, I think our most successful technological implementation to emerge was an approach to use the least restrictive technology possible to achieve our goals. So, yes we were very eager to experiment with QuickTime VR, streaming video, Shockwave, etc.—but that was tempered with a great deal of caution, to make sure we weren’t using technology for its own sake.

Another “success” was the model of trying to bring in the “real world”--traveling to interesting places like scientific laboratories, factories, National Parks, etc., places with interesting people. Technology like streaming media, QuickTime VR, and others allowed us to share those experiences and “meet” interesting individuals. This was something beyond just trying to make “exhibits” in the same way we would for the museum floor.

When did you first get involved with Quicktime VR?

My first experience with QuickTime VR was when I worked with Apple Computers in 1996. I worked with Apple’s Developer University creating a tutorial for Apple Media Tool, a multimedia authoring tool. AMT allowed you to integrate and control QuickTime VR movies. After that introduction, I began shooting them myself.

LAB-VR, a project Ideum is currently working on, is an experiment on the use of panoramic pictures as an interface to gain access to scientific content developed in research institutions and laboratories. How did you get involved in this project, which is financed by the European Commission? And can you elaborate on the nature of the project?

This project came from a collaboration with Andrea Bandelli. I’ve known Andrea since 1995 and we’ve worked together on a variety of projects. He was the European manager for the Science Learning Project, a collaborative project involving about a dozen science museums around the world.

Andrea’s really the person who put Lab-VR together. Once he presented the initial idea to some of his partners (Patrizia Picchi and Chiara Mancinelli) in Torino, they wrote the grant to the European Commission. The project is part of the IST (Information Society Technologies) program funded by the European Commission and was produced in the framework of the "Turin Science Center" initiative by the Province of Turin.

The concept of Lab-VR is to give the general public, scientists, and students the ability to see research and the scientific process first-hand. The VR movies provide a look into spaces that normally, most people can’t visit. Beyond that, the movies themselves provide a means to navigate and view “real” scientific data and research materials.

We played a rather small role once the project began. The logistics of coordinating all of the participants, building the site, and gathering the research materials was a much bigger job. We did shoot and stitch all of the QuickTime VR movies. We shot over 60 panoramas and 8 cubic VRs at 12 locations in one week! We (everyone in the office) then spent one entire week back in San Francisco stitching all of these together.

You’ve also used QTVR panoramas on other projects, like the Robotics: Sensing, Thinking, Actingweb site. Can you tell us more about this experience? Did you consider using QTVR objects rather than panos?

When we developed the Robotics site with the Tech Museum of San Jose—we were really looking to push the model we developed at the Exploratorium a bit further. In addition, Craig Rosa from the Tech Museum was very keen on making the site as “immersive” and engaging as possible. So, we were really looking right from the start for opportunities to utilize QTVR.

For example, in the Robot Art section, we wanted the artists themselves to tell their story. We didn’t want to play a large role in mediating the experience for the visitor. Since where an artist works is so revealing, QuickTime VR of the artist’s studios was a natural choice. Seeing the artists space, how they work, what materials they use--helps deepen ones understanding of their process and their work.

As far as object movies are concerned. We did consider them, but time and money didn’t allow for us to implement them.

As an instructor at SFSU, you teach multimedia courses in class, and online, and you’re often asked to speak at industry functions. What are the current hot topics in these two forums?

In the Bay Area, the “dot com” boom and bust is still the hottest topic. We had this enormous growth and energy, and then as soon as it came it disappeared. Now we have one of the highest unemployment rates in the country. So, there has been this boom and bust cycle that people are interested in understanding.

Beyond the economic issues, many of my students are interested in where web-based technologies are heading and which ones to implement. We are certainly in a period of consolidation, but not all of the standards have yet emerged. For example, which streaming video technology do you implement? Real, Windows Media, QuickTime, or do you use Flash MX? There is an interest in understanding how the decision-making process works for media projects.

Finally, I think there is a strong interest in how to create compelling experiences using the Web and all of the associated technologies. How do you tell a story with new media? How do you evaluate the user experience? This technology is still very new, still evolving, and the answers are very subjective.

As Ideum focuses on academic or non-profit clients, is there a philosophical reasoning behind this approach or just a dearth of commercial scientific web sites?

My wife Angela and I are very concerned about social issues. We feel that what you work on, and whom you work for, matters. We’ve rejected work in the past because we didn’t believe in the approach and practices of the company. We’ve been lucky enough to be able to work on projects that we find meaningful. It is a very good feeling at the end of the day.

I should mention we work with a variety of clients and numerous topics not just science related ones. In fact we’ve just signed a contract to work with The GRAMMY Foundation in Los Angeles. We’re fascinated by science, but we also have strong interests in history, art, music, technology, and social issues.




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